Rough Draft of Logos
Wednesday, February 27, 2013
Tuesday, February 19, 2013
Logos Analysis
1)

2)
The tostitos is a game time snack, their targeted audience are people middle age people. If you look at the center of this logo, you can see two people enjoying a Tostito chip with a bowl of salsa. This logo conveys an idea of people connecting with each other.
3)


Monday, February 18, 2013
5 Logos for fictional company !!!!
1)Chubbys
(Boy meets girl -- pertaining to fat people that can't find love )
2)Magica Kitchens
(lean cuisine foods - Italian, French, Caribbean)
3)Fandom Cupcakes
(cupcakes made into your favorite celebrity)
4) RDX logos - Ridiculous Designz
(create shirts - get the design of your life)
5)Chi Chia
(yoga Gym - relaxation for all ages) - Zen for all of you
6) Happy Feet
(rescue lost and endangered penguins)Wednesday, February 13, 2013
<!DOCTYPE HTML>
<html>
<head>
<script>
window.onload = function() {
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
////////////////////////////////////// start below this line ˇˇˇˇˇˇˇˇˇˇ
//Rectangle Variables
var rectx = 0;
var recty = 0;
//Rectangle Linear Gradient Variables
var startX = 0;
var startY = 0;
var grdendX = canvas.width;
var grdendY = canvas.height;
//Background Rectangle
context.beginPath();
context.rect(rectx, recty, canvas.width, canvas.height);
var grd = context.createLinearGradient(startX, startY, grdendX, grdendY);
grd.addColorStop(0, 'rgb(0, 0, 0)');
grd.addColorStop(1, 'rgb(0, 0, 0)');
context.fillStyle = grd;
context.fill();
//face
context.beginPath();
context.arc(150, 140, 150, 0, 2 * Math.PI, false);
context.closePath();
context.lineWidth = 10;
context.fillStyle = "grey";
context.strokeStyle = "black";
context.stroke();
context.fill();
//pupil
context.beginPath();
context.arc(120, 130, 20, 0, 2 * Math.PI, false);
context.closePath();
context.fillStyle = "rgb(255, 255, 255)";
context.stroke();
context.fill();
//2nd pupil
context.beginPath();
context.arc(123, 133, 4, 0, 2 * Math.PI, false);
context.closePath();
context.fillStyle = "rgb(0, 0, 255)";
context.stroke();
context.fill();
//1st eye
context.beginPath();
context.arc(180, 130, 20, 0, 2 * Math.PI, false);
context.closePath();
context.fillStyle = "rgb(255, 255, 255)";
context.strokeStyle = "black";
context.stroke();
context.fill();
//2nd eye
context.beginPath();
context.arc(183, 133, 4, 0, 2 * Math.PI, false);
context.closePath();
context.fillStyle = "rgb(0, 0, 255)";
context.strokeStyle = "black";
context.stroke();
context.fill();
//smile
context.beginPath();
context.arc(150, 170, 60, 0, 3, false);
context.closePath();
context.lineWidth = 8;
context.strokeStyle = "#C0C0C0";
context.fillStyle = "black";
context.stroke();
context.fill();
//Waves
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 8.5;
var y = canvas.height / 1;
var radius = 300;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 100)";
context.fillStyle = 'rgb(0, 0, 100)';
context.fill();
context.stroke();
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 2;
var y = canvas.height / 1;
var radius = 280;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 100)";
context.fillStyle = 'rgb(0, 0, 100)';
context.fill();
context.stroke();
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 1.1;
var y = canvas.height / 1;
var radius = 300;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 100)";
context.fillStyle = 'rgb(0, 0, 100)';
context.fill();
context.stroke();
//Second Waves
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 8.5;
var y = canvas.height / 1;
var radius = 250;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 150)";
context.fillStyle = '00BFFF';
context.fill();
context.stroke();
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 2;
var y = canvas.height / 1;
var radius = 250;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 150)";
context.fillStyle = '00BFFF';
context.fill();
context.stroke();
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 1.1;
var y = canvas.height / 1;
var radius = 250;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 150)";
context.fillStyle = '00BFFF';
context.fill();
context.stroke();
//Third Waves
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 8.5;
var y = canvas.height / 1;
var radius = 200;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 180)";
context.fillStyle = '00BFFF';
context.fill();
context.stroke();
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 2;
var y = canvas.height / 1;
var radius = 200;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "rgb(0, 0, 180)";
context.fillStyle = '00BFFF';
context.fill();
context.stroke();
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
var x = canvas.width / 1.1;
var y = canvas.height / 1;
var radius = 200;
var startAngle = 1 * Math.PI;
var endAngle = 2 * Math.PI;
var counterClockwise = false;
context.beginPath();
context.arc(x, y, radius, startAngle, endAngle, counterClockwise);
context.lineWidth = 15;
// line color
context.strokeStyle = "00BFFF";
context.fillStyle = '00BFFF';
context.fill();
context.stroke();
//circle
context.beginPath();
context.arc(700, 100, 40, 0, 2 * Math.PI, false);
context.fillStyle = "gold";
context.fill();
context.lineWidth = 200;
context.strokeStyle = "black";
context.stroke
context.font = 'italic 40pt Calibri';
context.fillStyle = 'silver';
context.fillText('Talking to the Moon', 300, 250);
////////////////////////////////////// end above this line ˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆ
};
</script>
</head>
<body>
<canvas id="myCanvas" width="800" height="600"></canvas>
</body>
</html>
Wednesday, February 6, 2013
Heart. HTML
Omg kill me now!!!
<!DOCTYPE HTML>
<html>
<head>
<script>
window.onload = function() {
var canvas = document.getElementById("myCanvas");
var context = canvas.getContext("2d");
////////////////////////////////////// start below this line ˇˇˇˇˇˇˇˇˇˇ
//Bezier Curve Variables
var x = 450;
var y = 160;
var controlX1 = 150;
var controlY1 = 15;
var controlX2 = 155;
var controlY2 = 160;
var endX = 350;
var endY = 325;
//Quadratic Curve Variables
var controlX3 = 425;
var controlY3 = 385;
var endX3 = 450;
var endY3 = 480;
//Quadratic Curve Variables
var controlX4 = 475;
var controlY4 = 375;
var endX4 = 550;
var endY4 = 325;
//Bezier Curve Variables
var controlX5 = 755;
var controlY5 = 160;
var controlX6 = 550;
var controlY6 = 15;
var endX5 = x;
var endY5 = y;
//Rectangle Variables
var rectX = 0;
var rectY = 0;
//Rectangle Linear Variables
var startX = 0;
var startY = 0;
var grdendX = canvas.width;
var grdendY = canvas.height;
context.beginPath();
context.rect(rectX, rectY, canvas.width, canvas.height);
var grd = context.createLinearGradient(startX, startY, grdendX, grdendY);
grd.addColorStop(0, 'rgb(255, 255, 255)');
grd.addColorStop(1, 'rgb(155, 0, 155)');
context.lineWidth = 10;
context.fillStyle = grd;
context.fill();
context.strokeStyle = 'black';
context.stroke();
//Heart
context.beginPath();
context.moveTo(x, y);
context.bezierCurveTo(controlX1, controlY1, controlX2, controlY2, endX, endY);
context.quadraticCurveTo(controlX3, controlY3, endX3, endY3);
context.quadraticCurveTo(controlX4, controlY4, endX4, endY4);
context.bezierCurveTo(controlX5, controlY5, controlX6, controlY6, endX5, endY5);
context.closePath();
context.fillStyle = 'rgb(250, 180, 250)';
context.fill();
context.lineWidth = 5;
context.strokeStyle = 'rgb(0, 0, 0)';
context.stroke();
context.font = 'italic 40pt Calibri';
context.fillText('DONT BREAK MY HEART', 150, 100);
context.lineWidth = 3;
// stroke color
context.strokeStyle = 'black';
context.strokeText('DONT BREAK MY HEART', 150, 100);
////////////////////////////////////// end above this line ˆˆˆˆˆˆˆˆˆˆˆˆˆˆˆ
};
</script>
</head>
<body>
<canvas id="myCanvas" width="800" height="600"></canvas>
</body>
</html>
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